Category Archives: Uncategorized
Last week, my first son was born. Everyone’s healthy and happy. But I don’t think I’ll be able to continue any hobby software development, a least for a couple of months. See you out there!
Here’s the latest sketch I have for the in-game screen. I took some ideas from the yet-to-be-released new MTGO client (here’s a blurry picture). Some notes about this sketch: I want to leave as much space up to the table. … Continue reading
Hi, I realized that I was very focused on small UI details and that I was never going to have a usable product this way. I thus decided to take a top-down approach, design the general flow of the app … Continue reading
Available here. Enjoy!
I started Mox as a WPF project. I can provide a nice and rich user experience. But lately, I’ve been thinking into switching to Silverlight, another Microsoft-driven technology that is a bit like Flash, in that it runs on the … Continue reading
I’m back from a 3 weeks vacation in California. San Francisco is warm culturally but very cold and foggy. LA’s sun is hot but the city is kind of gray-ish. Santa Barbara’s marina is very nice and the coast around … Continue reading
A quick work to mention that MTG: Duel of the planeswalkers is available for 10$ on Steam. This game was previously only available on Xbox Live Arcade. The game actually comes out June 15th. Happy gaming!
I just got back from the Montreal International Game Summit (MIGS), a two day event similar to GDC. I thought the conferences were pretty uneven. Some speakers were very talented and their contribution very pertinent to the game industry. Others … Continue reading
Sorry for the rarity of posts, not much time for programming these days… I’m in the process of buying a car.
Sorry for the lack of updates, I’m very busy these days and I can’t put a single hour into Mox. I hope that I can get back to Mox in a couple of weeks!