I implemented about 70 cards in the last week, which more than doubles the total amount of implemented cards in Mox (which I implemented in a year). Most of these cards use mechanics that were already implemented and hence were easy to add (some more than others!). Here are some statistics about the implemented cards and the complete list is further down.
--- Implemented cards (139/368 - 37.8%) --- By color: None: 29 (20.9%) Black: 17 (12.2%) Green: 17 (12.2%) Blue: 16 (11.5%) Red: 29 (20.9%) White: 31 (22.3%) By type: Land: 15 (10.8%) Instant: 16 (11.5%) Creature: 79 (56.8%) Sorcery: 12 (8.6%) Enchantment: 7 (5%) Artifact: 10 (7.2%) Adarkar Wastes Afflict Aggressive Urge Air Elemental Ambassador Laquatus Anaba Bodyguard Ancestor's Chosen Angel of Mercy Angelic Blessing Angelic Chorus Angelic Wall Angel's Feather Arcanis the Omnipotent Assassinate Battlefield Forge Beacon of Destruction Beacon of Immortality Benalish Knight Bloodfire Colossus Bog Wraith Bogardan Firefiend Bottle Gnomes Brushland Canopy Spider Caves of Koilos Composite Golem Condemn Counsel of the Soratami Craw Wurm Demon's Horn Dragon's Claw Dross Crocodile Dusk Imp Earth Elemental Enormous Baloth Forest Fugitive Wizard Furnace Whelp Ghost Warden Giant Growth Giant Spider Goblin Piker Goblin Sky Raider Grizzly Bears Hill Giant Holy Strength Honor Guard Horseshoe Crab Icy Manipulator Island Kamahl, Pit Fighter Karplusan Forest Kraken's Eye Lava Axe Lightning Elemental Llanowar Elves Llanowar Wastes Looming Shade Loxodon Mystic Lumengrid Warden Mahamoti Djinn Mantis Engine Mass of Ghouls Megrim Might of Oaks Millstone Mind Stone Mirri, Cat Warrior Mogg Fanatic Mountain Nantuko Husk Natural Spring Naturalize Orcish Artillery Ornithopter Pacifism Persuasion Phyrexian Vault Plague Beetle Plains Prodigal Pyromancer Rage Weaver Raging Goblin Rain of Tears Reviving Dose Righteousness Rock Badger Rod of Ruin Rootwater Commando Royal Assassin Rushwood Dryad Scathe Zombies Serra Angel Serra's Embrace Shivan Dragon Shivan Hellkite Shivan Reef Shock Sky Weaver Skyhunter Patrol Skyhunter Prowler Skyhunter Skirmisher Smash Snapping Drake Soul Feast Soul Warden Spined Wurm Spineless Thug Spirit Weaver Spitting Earth Starlight Invoker Steadfast Guard Stronghold Discipline Stun Sudden Impact Sulfurous Springs Suntail Hawk Swamp Tangle Spider Tempest of Light Threaten Thundering Giant Tidings Traumatize Tundra Wolves Underground River Unholy Strength Unsummon Venerable Monk Viashino Sandscout Viridian Shaman Wall of Air Wall of Fire Wall of Swords Wall of Wood Wild Griffin Wurm's Tooth Yavimaya Coast Youthful Knight
The list doesn’t seem that long when I think about all the time gone since my first card (Shock). I guess I have to tackle the hard cards now! (Global effects, replacement effects, clone effects, reveal effects, modal choices, regeneration, protection… good times)