I’m on a roll

I implemented about 70 cards in the last week, which more than doubles the total amount of implemented cards in Mox (which I implemented in a year). Most of these cards use mechanics that were already implemented and hence were easy to add (some more than others!). Here are some statistics about the implemented cards and the complete list is further down.

--- Implemented cards (139/368 - 37.8%) ---
By color:
 None: 29 (20.9%)
 Black: 17 (12.2%)
 Green: 17 (12.2%)
 Blue: 16 (11.5%)
 Red: 29 (20.9%)
 White: 31 (22.3%)
By type:
 Land: 15 (10.8%)
 Instant: 16 (11.5%)
 Creature: 79 (56.8%)
 Sorcery: 12 (8.6%)
 Enchantment: 7 (5%)
 Artifact: 10 (7.2%)

 Adarkar Wastes
 Afflict
 Aggressive Urge
 Air Elemental
 Ambassador Laquatus
 Anaba Bodyguard
 Ancestor's Chosen
 Angel of Mercy
 Angelic Blessing
 Angelic Chorus
 Angelic Wall
 Angel's Feather
 Arcanis the Omnipotent
 Assassinate
 Battlefield Forge
 Beacon of Destruction
 Beacon of Immortality
 Benalish Knight
 Bloodfire Colossus
 Bog Wraith
 Bogardan Firefiend
 Bottle Gnomes
 Brushland
 Canopy Spider
 Caves of Koilos
 Composite Golem
 Condemn
 Counsel of the Soratami
 Craw Wurm
 Demon's Horn
 Dragon's Claw
 Dross Crocodile
 Dusk Imp
 Earth Elemental
 Enormous Baloth
 Forest
 Fugitive Wizard
 Furnace Whelp
 Ghost Warden
 Giant Growth
 Giant Spider
 Goblin Piker
 Goblin Sky Raider
 Grizzly Bears
 Hill Giant
 Holy Strength
 Honor Guard
 Horseshoe Crab
 Icy Manipulator
 Island
 Kamahl, Pit Fighter
 Karplusan Forest
 Kraken's Eye
 Lava Axe
 Lightning Elemental
 Llanowar Elves
 Llanowar Wastes
 Looming Shade
 Loxodon Mystic
 Lumengrid Warden
 Mahamoti Djinn
 Mantis Engine
 Mass of Ghouls
 Megrim
 Might of Oaks
 Millstone
 Mind Stone
 Mirri, Cat Warrior
 Mogg Fanatic
 Mountain
 Nantuko Husk
 Natural Spring
 Naturalize
 Orcish Artillery
 Ornithopter
 Pacifism
 Persuasion
 Phyrexian Vault
 Plague Beetle
 Plains
 Prodigal Pyromancer
 Rage Weaver
 Raging Goblin
 Rain of Tears
 Reviving Dose
 Righteousness
 Rock Badger
 Rod of Ruin
 Rootwater Commando
 Royal Assassin
 Rushwood Dryad
 Scathe Zombies
 Serra Angel
 Serra's Embrace
 Shivan Dragon
 Shivan Hellkite
 Shivan Reef
 Shock
 Sky Weaver
 Skyhunter Patrol
 Skyhunter Prowler
 Skyhunter Skirmisher
 Smash
 Snapping Drake
 Soul Feast
 Soul Warden
 Spined Wurm
 Spineless Thug
 Spirit Weaver
 Spitting Earth
 Starlight Invoker
 Steadfast Guard
 Stronghold Discipline
 Stun
 Sudden Impact
 Sulfurous Springs
 Suntail Hawk
 Swamp
 Tangle Spider
 Tempest of Light
 Threaten
 Thundering Giant
 Tidings
 Traumatize
 Tundra Wolves
 Underground River
 Unholy Strength
 Unsummon
 Venerable Monk
 Viashino Sandscout
 Viridian Shaman
 Wall of Air
 Wall of Fire
 Wall of Swords
 Wall of Wood
 Wild Griffin
 Wurm's Tooth
 Yavimaya Coast
 Youthful Knight

The list doesn’t seem that long when I think about all the time gone since my first card (Shock). I guess I have to tackle the hard cards now! (Global effects, replacement effects, clone effects, reveal effects, modal choices, regeneration, protection… good times)

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About fparadis2

Lead Game programmer
This entry was posted in Mox. Bookmark the permalink.

2 Responses to I’m on a roll

  1. OdinX says:

    Hello, fparadis2.

    Is it possible to have the images of the cards shown in Mox? If so, how do you do it?

    Congrats on your progress with Mox, by the way. =D

  2. fparadis2 says:

    Hi and thanks for reading my posts! For now, Mox will use images that are in the “Images/10E” sub-folder, in the output path. The images must be in the form “Name of the card.full.jpg” (ex.: “Sylvan Basilisk.full.jpg”). I don’t know that much about how other MTG programs are handling images, but that’s how I got the images when I downloaded them so I used that scheme.

    I’m still pondering on whether Mox should download cards automatically from somewhere. Sounds like a bad idea legal-wise. I’ll have to ask other projects…

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