While trying to decide which cards/mechanics to implement next some time ago, I had the idea of looking up starter decks for 10th edition (yup, still on 10th edition). I figured they would contain somewhat simple cards. So I started with Cho-Manno’s resolve and I’ve made great progress. Only 4 cards of the 17 total cards are not implemented (Cho-Manno Legendary, Pacifism, Pariah and Serra’s Embrace). The other 13 cards led me to implement some features:
- First/Double Strike
- Optional effects (“You may gain 1 life”)
The features the 4 other cards require are
- Vigilance (trivial)
- Damage protection/redirection
Vigilance is trivial to implement, but the other two are a bit more complicated. I’m probably going to tackle on auras, since it’s the hardest and since it’s going to open up a whole lot of new cards (possibly including equipments). Or I might just go do the same thing on another starter deck (red one shouldn’t be too hard).
Have a great week!