Yup, after exactly one month of silence (and travel), I’m back!
I’m still working on getting a working AI for my simple “Shock” model. I’m getting kinda bored though, this is much harder than I imagined… so my real down-to-earth objective right now is at least to get the UI client working as before. To integrate minmax AI, I had to change A LOT of the game flow programming, so it’s been weeks (months now?) since I had the application running. I’m confident though, as my trustworthy unit tests are telling me that everything should be fine when I press F5 🙂 With some luck, the AI won’t be so far ahead after this, in theory. I would hate to have changed everything just to realize that it’s too slow or that it doesn’t work well.
I’ll keep you posted.